Converging games are not only designed to find the endpoint and define the end goals, but also to create the commitment and alignment that lead to the next step. Only problems that are well opened and explored will lead to a decisive closing, so if you find your participants are having trouble closing, reconsider the depth to which the problem was opened and explored.
Objective: 20/20 Vision helps the group achieve clarity on which projects/initiatives/aspects of the problem should become more of a priority than others.
Number of players: 5-10
Duration: 30 minutes to 1.5 hours
How to play:
Participants must make the hard decisions in prioritizing. When it gets tough, remember that the players who resist ranking the most may also be able to offer a wealth of insight into the initiatives, which will ultimately help all participants better refine the final ranking.
Objective: Ideas never come to fruition without an executable action plan. This activity will help participants map out how they will get to where they want to go .
Number of players: small groups, but can be done individually
Duration: 30 minutes to 2 hours
How to play:
This activity breaks big projects into manageable steps, which can be encouraging for responsible parties. Also, because it utilizes the minds of the whole group, important steps are less likely to be left out and a thoughtful, strategic approach is more likely to be developed.
Lead the participants by asking difficult questions and challenging their comments: Does this have to happen first? Can these steps be combined? How are steps related across projects? Do steps in one project affect the progress or outcome of another? Make sure to document any food for thought.
Objective: Categorizing ideas along the lines of effort to implement and potential impact requires participants to balance and evaluate suggested actions before committing to them.
Number of players: based on small groups, but can scale to any size
Duration: 30 minutes to an hour, depending on group size
How to play:
Objective: It can be useful to perform a quick reality check on ideas generated during a brainstorming session. This activity identifies the degree to which an idea is New, Useful, and Feasible. The goal is to gut check big ideas against the realities they will face after the meeting is over.
Number of players: small group
Duration of play: 15-30 minutes
How to play:
Objective: This exercise is not aimed at reaching the meeting’s goals, but is designed to generate constructive feedback for you, the facilitator.
Number of players: Any
Duration: 10-45 minutes
How to Play:
By focusing on change as opposed to direct negatives, your participants will be more likely to share their true feelings while providing ideas for improvement.
Objective: To examine aspects of a situation or develop next steps. This activity is useful for framing discussion at problem-solving meetings or as a good way to work toward an action plan. (Could also work as an emerging activity)
Number of players: 1-10
Duration: 10 minutes to an hour
How to play:
Objective: Many meetings end with next steps or action items, but when these discussions are abstract and tasks are handed to unwilling participants with no deadline, individuals have the tendency to dodge responsibility. The Who/What/When matrix directly connects people with clear actions they have defined and have committed to completing by a certain deadline.
Number of players: 1-10
Duration: 15-30 minutes
How to play:
By approaching next steps through a people-first method, it becomes clear that the participants at the meeting are responsible for ongoing work. Also, by making commitments in front of their peers, participants are more likely to follow through. And lastly, this is a way to see who is willing to commit to the effort and who has volunteered little or no time.
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